1 – 60 of 171 cards where the text includes “target” and the text includes “creature” and the text includes “gains” and the text includes “flying”
Rakdos, the Muscle {2}{B}{B}{R}
Legendary Creature — Demon Mercenary
Flying, trample
Whenever you sacrifice another creature, exile cards equal to its mana value from the top of target player’s library. Until your next end step, you may play those cards, and mana of any type can be spent to cast those spells.
Sacrifice another creature: Rakdos, the Muscle gains indestructible until end of turn. Tap it. Activate only once each turn.
Jason Bright, Glowing Prophet {2}{U}
Legendary Creature — Zombie Mutant Advisor
Whenever a Zombie or Mutant you control dies, if its power was different from its base power, draw a card.
Come Fly With Me — {2}, Sacrifice a creature: Put a +1/+1 counter on target creature you control. It gains flying until end of turn.
Helium Squirter {4}{U}
Creature — Beast Mutant
Graft 3 (This creature enters the battlefield with three +1/+1 counters on it. Whenever another creature enters the battlefield, you may move a +1/+1 counter from this creature onto it.)
{1}: Target creature with a +1/+1 counter on it gains flying until end of turn.
Trusted Pegasus {2}{W}
Creature — Pegasus
Flying (This creature can’t be blocked except by creatures with flying or reach.)
Whenever Trusted Pegasus attacks, target attacking creature without flying gains flying until end of turn.
Roc Charger {2}{W}
Creature — Bird
Flying
Whenever Roc Charger attacks, target attacking creature without flying gains flying until end of turn.
Mighty Leap {1}{W}
Instant
Target creature gets +2/+2 and gains flying until end of turn.
Sanguine Savior {1}{W}{B}
Creature — Vampire Cleric
Flying, lifelink
Disguise {W/B}{W/B} (You may cast this card face down for {3} as a 2/2 creature with ward {2}. Turn it face up any time for its disguise cost.)
When Sanguine Savior is turned face up, another target creature you control gains lifelink until end of turn.
Case of the Shattered Pact {2}
Enchantment — Case
When this Case enters the battlefield, search your library for a basic land card, reveal it, put it into your hand, then shuffle.
To solve — There are five colors among permanents you control. (If unsolved, solve at the beginning of your end step.)
Solved — At the beginning of combat on your turn, target creature you control gains flying, double strike, and vigilance until end of turn.
Aurelia, Exemplar of Justice {2}{R}{W}
Legendary Creature — Angel
Flying
Mentor (Whenever this creature attacks, put a +1/+1 counter on target attacking creature with lesser power.)
At the beginning of combat on your turn, choose up to one target creature you control. Until end of turn, that creature gets +2/+0, gains trample if it’s red, and gains vigilance if it’s white.
Arrester's Zeal {W}
Instant
Target creature gets +2/+2 until end of turn.
Addendum — If you cast this spell during your main phase, that creature gains flying until end of turn.
Swooping Pteranodon {3}{R}{W}
Creature — Dinosaur
Flying, haste
Whenever Swooping Pteranodon or another Dinosaur with flying enters the battlefield under your control, gain control of target creature an opponent controls until end of turn. Untap that creature. It gains flying and haste until end of turn. At the beginning of the next end step, target land deals 3 damage to that creature.
Oteclan Landmark {W}
Artifact
When Oteclan Landmark enters the battlefield, scry 2.
Craft with artifact {2}{W} ({2}{W}, Exile this artifact, Exile another artifact you control or an artifact card from your graveyard: Return this card transformed under its owner’s control. Craft only as a sorcery.)
Oteclan Levitator
Artifact Creature — Golem
Flying
Whenever Oteclan Levitator attacks, target attacking creature without flying gains flying until end of turn.
Acrobatic Leap {W}
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Clavileño, First of the Blessed {1}{W}{B}
Legendary Creature — Vampire Cleric
Whenever you attack, target attacking Vampire that isn’t a Demon becomes a Demon in addition to its other types. It gains “When this creature dies, draw a card and create a tapped 4/3 white and black Vampire Demon creature token with flying.”
Water Wings {1}{U}
Instant
Until end of turn, target creature you control has base power and toughness 4/4 and gains flying and hexproof. (It can’t be the target of spells or abilities your opponents control.)
The Princess Takes Flight {2}{W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.)
I — Exile up to one target creature.
II — Target creature you control gets +2/+2 and gains flying until end of turn.
III — Return the exiled card to the battlefield under its owner’s control.
Archon's Glory {W}
Instant
Bargain (You may sacrifice an artifact, enchantment, or token as you cast this spell.)
Target creature gets +2/+2 until end of turn. If this spell was bargained, that creature also gains flying and lifelink until end of turn.
Windcaller Aven {4}{U}{U}
Creature — Bird Wizard
Flying
Cycling {U} ({U}, Discard this card: Draw a card.)
When you cycle Windcaller Aven, target creature gains flying until end of turn.
Gwaihir, Greatest of the Eagles {4}{W}
Legendary Creature — Bird Noble
Flying
Whenever Gwaihir attacks, target attacking creature gains flying until end of turn.
At the beginning of each end step, if you gained 3 or more life this turn, create a 3/3 white Bird creature token with flying and “Whenever this creature attacks, target attacking creature gains flying until end of turn.”
Landroval, Horizon Witness {4}{W}
Legendary Creature — Bird Noble
Flying
Whenever two or more creatures you control attack a player, target attacking creature without flying gains flying until end of turn.
Escape from Orthanc {W}
Instant
Target creature gets +1/+3 and gains flying until end of turn. Untap it.
Phyrexian Pegasus {2}{W}
Creature — Phyrexian Pegasus
Flying
Whenever Phyrexian Pegasus attacks, another target attacking creature without flying gains flying until end of turn.
Archangel Elspeth {2}{W}{W}
Legendary Planeswalker — Elspeth
+1: Create a 1/1 white Soldier creature token with lifelink.
−2: Put two +1/+1 counters on target creature. It becomes an Angel in addition to its other types and gains flying.
−6: Return all nonland permanent cards with mana value 3 or less from your graveyard to the battlefield.
Aerial Boost {1}{W}
Instant
Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature’s color.)
Target creature gets +2/+2 and gains flying until end of turn.
Basilica Skullbomb {1}
Artifact
{1}, Sacrifice Basilica Skullbomb: Draw a card.
{2}{W}, Sacrifice Basilica Skullbomb: Target creature you control gets +2/+2 and gains flying until end of turn. Draw a card. Activate only as a sorcery.
Atraxa's Skitterfang {3}
Artifact Creature — Phyrexian Insect
Atraxa’s Skitterfang enters the battlefield with three oil counters on it.
At the beginning of combat on your turn, you may remove an oil counter from Atraxa’s Skitterfang. When you do, target creature you control gains your choice of flying, vigilance, deathtouch, or lifelink until end of turn.
Venser, Corpse Puppet {U}{B}
Legendary Creature — Phyrexian Zombie Wizard
Lifelink, toxic 1
Whenever you proliferate, choose one —
• If you don’t control a creature named The Hollow Sentinel, create The Hollow Sentinel, a legendary 3/3 colorless Phyrexian Golem artifact creature token.
• Target artifact creature you control gains flying and lifelink until end of turn.
Atmosphere Surgeon {1}{U}
Creature — Phyrexian Wizard
Whenever you cast a noncreature spell, put an oil counter on Atmosphere Surgeon.
Remove an oil counter from Atmosphere Surgeon: Target creature gains flying until end of turn. Activate only as a sorcery.
Aspirant's Ascent {U}
Instant
Until end of turn, target creature gets +1/+3 and gains flying and toxic 1. (Players dealt combat damage by that creature also get a poison counter.)
Flensing Raptor {2}{W}
Creature — Phyrexian Bird
Flying
Toxic 1 (Players dealt combat damage by this creature also get a poison counter.)
When Flensing Raptor enters the battlefield, another target creature you control with toxic gets +1/+1 and gains flying until end of turn.
By Elspeth's Command {2}{W}
Enchantment
At the beginning of combat on your turn, choose one that wasn’t chosen during your last combat —
• Up to one target Soldier perpetually gets +1/+1 and gains flying.
• Choose a Soldier card in your hand. It perpetually gets +1/+1 and gains vigilance.
• Create a 1/1 colorless Soldier artifact creature token.
Rodolf Duskbringer {5}{B}
Legendary Creature — Vampire Angel
Flying, deathtouch, lifelink
Whenever you gain life, Rodolf Duskbringer gains indestructible until end of turn.
At the beginning of your end step, you may pay {1}{W/B}. When you do, return target creature card with mana value X or less from your graveyard to the battlefield, where X is the amount of life you gained this turn.
Steel Seraph {6}
Artifact Creature — Angel
Prototype {1}{W}{W} — 3/3 (You may cast this spell with different mana cost, color, and size. It keeps its abilities and types.)
Flying
At the beginning of combat on your turn, target creature you control gains your choice of flying, vigilance, or lifelink until end of turn.
Thopter Architect {3}{W}
Creature — Human Artificer
Whenever an artifact enters the battlefield under your control, target creature gains flying until end of turn.
Drop Tower
Artifact — Attraction
Visit — Target creature gains flying until end of turn, or until any player rolls a 1, whichever comes first.
Balloon Stand
Artifact — Attraction
Visit — Choose one.
• Create a 1/1 red Balloon creature token with flying.
• Sacrifice a Balloon. If you do, target creature gains flying until end of turn.
Unlawful Entry {1}{U}
Instant
Target creature gets +1/+0 and gains flying until end of turn.
Whenever you put an art sticker on a creature, you may return Unlawful Entry from your graveyard to your hand.
Baaallerina {3}{U}
Creature — Sheep Performer
Flying
When Baaallerina enters the battlefield, you may put a name sticker on a nonland permanent you own.
{2}{U}: Another target creature with a name sticker on it gains flying until end of turn.
Sassy Gremlin Blood
Stickers
{TK}{TK} — Whenever this creature attacks, create a Treasure token.
{TK}{TK}{TK}{TK}{TK} — {3}: Target creature gains flying until end of turn.
{TK}{TK} — 3/2
{TK}{TK}{TK}{TK}{TK}{TK} — 10/10
Mistfire Adept {3}{U}
Creature — Human Monk
Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)
Whenever you cast a noncreature spell, target creature gains flying until end of turn.
A-Pseudodragon Familiar {2}{U}
Creature — Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
A-Blessed Hippogriff {3}{W}
Creature — Hippogriff
Flying
Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.
A-Tyr's Blessing {1}{W}
Instant — Adventure
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
Puppeteer Clique {3}{B}{B}
Creature — Faerie Wizard
Flying
When Puppeteer Clique enters the battlefield, put target creature card from an opponent’s graveyard onto the battlefield under your control. It gains haste. At the beginning of your next end step, exile it.
Persist (When this creature dies, if it had no -1/-1 counters on it, return it to the battlefield under its owner’s control with a -1/-1 counter on it.)
Archpriest of Iona {W}
Creature — Human Cleric
Archpriest of Iona’s power is equal to the number of creatures in your party. (Your party consists of up to one each of Cleric, Rogue, Warrior, and Wizard.)
At the beginning of combat on your turn, if you have a full party, target creature gets +1/+1 and gains flying until end of turn.
Pseudodragon Familiar {2}{U}
Creature — Dragon
Flying
{2}{U}: Target creature gains flying until end of turn.
Blessed Hippogriff {3}{W}
Creature — Hippogriff
Flying
Whenever Blessed Hippogriff attacks, target attacking creature without flying gains flying until end of turn.
Tyr's Blessing {W}
Instant — Adventure
Target creature gains indestructible until end of turn. (Then exile this card. You may cast the creature later from exile.)
Wingshield Agent {2}{U}
Creature — Human Soldier
Wingshield Agent enters the battlefield with a shield counter on it. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
Whenever Wingshield Agent attacks, up to one other target creature gains flying until end of turn.
Majestic Metamorphosis {2}{U}
Instant
Until end of turn, target artifact or creature becomes a 4/4 Angel artifact creature and gains flying.
Draw a card.
Revelation of Power {1}{W}
Instant
Target creature gets +2/+2 until end of turn. If it has a counter on it, it also gains flying and lifelink until end of turn.
Rekindling Phoenix {2}{R}{R}
Creature — Phoenix
Flying
When Rekindling Phoenix dies, create a 0/1 red Elemental creature token with “At the beginning of your upkeep, sacrifice this creature and return target card named Rekindling Phoenix from your graveyard to the battlefield. It gains haste until end of turn.”
Befriending the Moths {3}{W}
Enchantment — Saga
(As this Saga enters and after your draw step, add a lore counter.)
I, II — Target creature you control gets +1/+1 and gains flying until end of turn.
III — Exile this Saga, then return it to the battlefield transformed under your control.
Imperial Moth
Enchantment Creature — Insect
Flying
Katsumasa, the Animator {2}{U}{U}
Legendary Creature — Moonfolk Artificer
Flying
{2}{U}: Until end of turn, target noncreature artifact you control becomes an artifact creature and gains flying. If it’s not a Vehicle, it has base power and toughness 1/1 until end of turn.
At the beginning of your upkeep, put a +1/+1 counter on each of up to three target noncreature artifacts.
Olivia, Crimson Bride {4}{B}{R}
Legendary Creature — Vampire Noble
Flying, haste
Whenever Olivia, Crimson Bride attacks, return target creature card from your graveyard to the battlefield tapped and attacking. It gains “When you don’t control a legendary Vampire, exile this creature.”
Gryffwing Cavalry {3}{W}
Creature — Human Knight
Flying
Training (Whenever this creature attacks with another creature with greater power, put a +1/+1 counter on this creature.)
Whenever Gryffwing Cavalry attacks, you may pay {1}{W}. If you do, target attacking creature without flying gains flying until end of turn.
Jerren, Corrupted Bishop {2}{B}
Legendary Creature — Human Cleric
Whenever Jerren, Corrupted Bishop enters the battlefield or another nontoken Human you control dies, you lose 1 life and create a 1/1 white Human creature token.
{2}: Target Human you control gains lifelink until end of turn.
At the beginning of your end step, if you have exactly 13 life, you may pay {4}{B}{B}. If you do, transform Jerren.
Ormendahl, the Corrupter
Legendary Creature — Demon
Flying, trample, lifelink
Sacrifice another creature: Draw a card.
Blessed Defiance {W}
Instant
Target creature you control gets +2/+0 and gains lifelink until end of turn. When that creature dies this turn, create a 1/1 white Spirit creature token with flying.
Ebony Fly {2}
Artifact
Ebony Fly enters the battlefield tapped.
{T}: Add {C}.
{4}: Roll a d6. Until end of turn, you may have Ebony Fly become an X/X Insect artifact creature with flying, where X is the result.
Whenever Ebony Fly attacks, another target attacking creature gains flying until end of turn.
Mordenkainen's Polymorph {1}{U}
Instant
Until end of turn, target creature becomes a Dragon with base power and toughness 4/4 and gains flying. (It loses all other creature types.)
The Book of Exalted Deeds {W}{W}{W}
Legendary Artifact
At the beginning of your end step, if you gained 3 or more life this turn, create a 3/3 white Angel creature token with flying.
{W}{W}{W}, {T}, Exile The Book of Exalted Deeds: Put an enlightened counter on target Angel. It gains “You can’t lose the game and your opponents can’t win the game.” Activate only as a sorcery.
Arborea Pegasus {3}{W}
Creature — Pegasus
Flying
When Arborea Pegasus enters the battlefield, target creature gets +1/+1 and gains flying until end of turn.